Official announcement summary
Hotfix Live Now
Cold Symmetry's September 24, 2026 Mortal Shell II hotfix fixes dungeons not loading with Egon's Stone, Mether's Severance soft-lock, 'Seeking the Past' achievement issue, Orrem instant death, Warden improvements, Adaptive Difficulty UI, and adds Low Latency Mode. 'Bring My Ova Back to Me' is not fixed and deferred to the next update.
· Source tier: official Steam announcement
What was announced
Cold Symmetry posted Hotfix Live Now to Steam. The post fixes major bugs including dungeons not loading correctly when using Egon's Stone, the trophy/achievement issue with 'Seeking the Past', and Egon's Stone removing Gloom dropped in the open world. Player fixes include a soft lock when cancelling Mether's Severance with a gamepad, Stray Genessa not being interactable after using Mether's Severance, issues with Genessa's Faithful Doubles when using Lost Clotstone, Clockwork Scythe elemental effects, and Harbinger display issues. Boss improvements include tweaks to the final boss's fire ring attacks and multiple fixes and improvements to The Warden. UI updates add support for Adaptive Difficulty tiers with new improved icons. Optimization adds a Low Latency Mode option (NVIDIA Reflex and AMD Anti-Lag 2), shadow optimizations in the Hub, and texture optimizations. Note: 'Bring My Ova Back to Me' is not fixed in this patch; a fix is deferred to the next update.
Key points
- Major Bug Fixes: fixed dungeons not loading correctly when using Egon's Stone; fixed trophy/achievement issue with 'Seeking the Past'; fixed Egon's Stone removing Gloom dropped in the open world; fixed players falling through elevator lifts when walking into walls; fixed Orrem, the Reclaimed being killed instantly; fixed enemies becoming aggroed during miniboss fights. Note: 'Bring My Ova Back to Me' is not fixed in this patch and will be addressed in the next update.
- Player fixes: fixed a soft lock when cancelling Mether's Severance with a gamepad; fixed Stray Genessa not being interactable after using Mether's Severance; fixed issue with Genessa's Faithful Doubles when using Lost Clotstone; fixed Clockwork Scythe elemental effects not applying correctly; fixed Harbinger shades and masks not displaying in the level-up tab; fixed the player continuing sheep attacks after transforming back into their shell; fixed a bug that made the Slayer Seal unresponsive; fixed small parts of Lazlo's leg clipping through armor.
- Enemies and Bosses: tweaked the final boss's fire ring attacks; adjusted The Warden's jump timing and trigger boxes to be more responsive; adjusted The Warden's positioning so it no longer jumps through walls; several fixes and improvements to The Warden; fixed the player being pushed outside the Hexapod arena.
- UI: added UI support for Adaptive Difficulty tiers; updated the Adaptive Difficulty indicator with new, improved icons and made the night mode icon easier to see.
- Optimization: added a Low Latency Mode option to the menu (NVIDIA Reflex and AMD Anti-Lag 2); fixed issue where the VSync option was missing its tooltip while Frame Generation is enabled; optimized shadows in the Hub; texture optimizations; other optimizations and improvements.
Context for current players
This summary follows Cold Symmetry's official Steam post Hotfix Live Now by XBIGY, dated September 24, 2026 (Steam news date unix 1790288436 = 2026-09-24T22:20:36Z).
An Edit on the same Steam post clarifies: 'Bring my Ova Back to me is not fixed in this patch, but a fix for this will be added in the next update.' The achievement 'Seeking the Past' remains listed as fixed.
Unlike the September 14 hotfix, the official notes do not name platforms (no PC/PS5/Xbox line). The official notes do not publish a Steam build number, percentages, or other values beyond what is listed.
This page does not invent platforms, build numbers, or fixes not in the notes.
Related Mortal Shell 2 pages
More official news summaries
- New Hotfix Out Now — PC, PS5, and Xbox Series
- What Is Adaptive Difficulty in Mortal Shell II? New Update Out Now
- Week 1 Update Adds Shell Respec, Fragile Tarstones, and New Beacons
- Balance Patch 1 Cuts Glimpse Shell Maps, Buffs Gold, Nerf Selected Bosses
- Mortal Shell II Is Now Available Worldwide
- Mortal Shell II Advance Access Goes Live
- Release Date, Pricing, and Editions Announced
- Mortal Shell II Open Beta Launches on Steam
- Official Gameplay Reveal Shows Three Shells
- Cold Symmetry Details Its PC Beta Plan