Mortal Shell 2 Hub

Mortal Shell 2 Stones of Remembrance Walkthrough

Updated September 4, 2026 · Checked for the current launch build

Quick answer: This is the Fainweald region players get lost in. Enter from Cavern Entrance Beacon (northeast Blackridge), cleanse the corruption with Mether's Breath, then treat every left fork as a new layer rather than a circle. The graveyard stitches Blackridge Cliffs, One-Legged Wolf, and Mushroom Village together. Clear marked gravestones, the watery Broodshell Swarm pocket, and the Hall of Echoes crypt while you are here.
Official Mortal Shell 2 layered dungeon screenshot for the Stones of Remembrance maze

When to come here

After Blackridge Cliffs you will see the corruption wall and can tag Cavern Entrance. The 100% route Rock Paper Shotgun publishes waits until after Temple of Vatra, when Fainweald's other corners are already mapped. Either works. Do not start the game here.

You need Mether's Breath (Ova siphoned at Marrow Keep) to clear the corruption door. If the wall will not burn, you have not unlocked fast-travel breath yet — see fast travel.

How to enter and not get turned around

  1. Fast travel to Cavern Entrance Beacon.
  2. Look south. Cleanse the corruption and step through.
  3. RPS's opening: first left, then first left again. A Neophyte Sester waits around the rock. There are many of them in this region; they are landmarks as much as fights.
  4. Destroy the three marked gravestones as you sweep. They are the chapter's named collectible beat, not optional flavor.
  5. Whenever two paths look identical, pick the one that changes elevation. The maze is vertical as much as horizontal.
  6. Rest at every new Beacon immediately. Corpse runs through this region are how people quit the 100% route.

Named fights and dungeons on the same map

If you are only here for 100%

Treat this page as the orientation layer. Rock Paper Shotgun's Part 14 is a ten-step, screenshot-heavy 100% sweep of every side dungeon on these paths. Use this hub to enter without wasting an hour walking in circles, then tick dungeons and Tarstones as the ledges open.

Related guides

Blackridge Cliffs · Hall of Echoes · Temple of Vatra · Crypt Key

Frequently asked questions

How do I get into Stones of Remembrance?

Fast travel to Cavern Entrance Beacon on the northeast Blackridge cliff, look south, and clear the corruption with Mether's Breath. A second corruption patch deeper in Blackridge Cliffs is another door into the same region.

Why does Stones of Remembrance feel like a maze?

The same paths reconnect Blackridge Cliffs, One-Legged Wolf, and Mushroom Village at different heights. Rock Paper Shotgun calls it the Fainweald region most likely to confuse new players. Mark Beacons as soon as they appear and do not chase every corruption wall on the first pass.

What should I collect here?

Marked gravestone pickups, Broodshell Swarm in the watery snail clearing, and Hall of Echoes if you already have the Crypt Key from Desolate Peak. Side dungeons hide along the overlapping ledges.

Evidence: Entry, first-left routing, and the "most confusing Fainweald region" framing follow Rock Paper Shotgun Part 14 (updated September 2, 2026). Broodshell Swarm pin follows RPS's all-bosses list (watery clearing, northeast). Hall of Echoes sits north of Grisha Hunting Grounds and south of this region on this site's keys page. Reviewed September 4, 2026.