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Mortal Shell 2 Holding Cells Walkthrough

Updated September 4, 2026 · Checked for the current launch build

Quick answer: Two wells, one dungeon. Enter from Blackridge Hamlet or Gloomshade Grove. Drop to the waterlogged floor, loot the Feeding Room Key from a shack corpse, open the trapped door, ride the lift, then fight the Rabid Grisha Pack for Inflamed Clawstone and remnant copies. The upper path is an exit toward the Citadel, not the boss.
Official Mortal Shell 2 cave encounter used for the Holding Cells dungeon

Which well to use

You can skip the Pack entirely if you only want Grove weapons. Great Martyr's Blade and Salvaged Trebuchaxe do not require this boss.

Lower path: key, then Pack

  1. From the wooden walkways, descend. A locked door surrounded by bear traps is the Feeding Room — remember it.
  2. On the waterlogged floor, clear the snake / hut cluster. The Feeding Room Key sits on a corpse in the larger shack (Sportskeeda: beside one of two floor bodies).
  3. Open the trapped door, ride the elevator. Glimpse sits on boxes to the right at the top.
  4. Bone Gate into the Rabid Grisha Pack — two full-grown Grisha at once.

Pack fight, short version

Rewards: Inflamed Clawstone, Grisha Remnant(s), about 1,100 Gloom in RPS's run. Unequip remnants before Zmey.

Upper path

The wooden platforms also lead to a secret / warp exit toward the Citadel of Penance outskirts. That is how the dungeon "bridges" Blackridge and the Grove. Clear the lower Pack first if you came for the stone; use the upper path when you want a Citadel shortcut, not a second boss.

Community Holding Cells walkthrough — lower path and upper path

Related guides

Rabid Grisha Pack · Grisha Remnants · Blackridge Cliffs · Gloomshade Grove

Frequently asked questions

Where is the Holding Cells dungeon?

Underground between Blackridge Hamlet and Gloomshade Grove. Both ends are wells. Rock Paper Shotgun enters from the Blackridge well and exits toward the Grove / Citadel.

Where is the Feeding Room Key?

On a body inside a shack on the waterlogged lower floor. The locked door with bear traps is on that same level — mark it on the way down, then come back with the key.

What does the Rabid Grisha Pack drop?

Inflamed Clawstone (fire infusion for Veteran's Battle Axe) plus Grisha Remnants. GameRant lists two remnants; RPS lists one. Loot the floor before you leave.

Evidence: Layout and Feeding Room Key follow Rock Paper Shotgun Part 8, Game8, Sportskeeda, and Gamer Guides. Pack strategy synthesizes GameRant (Harden / Perfect Guard, isolate one) and Game8 (shoot the overhead cylinders when a Grisha is underneath; red grab bypasses Harden). Remnant count is labeled as conflicting. Reviewed September 4, 2026.