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Mortal Shell 2 Gloomshade Grove Walkthrough

Quick answer: West/northwest Fainweald. Tag the Gloomshade Grove Beacon past the Grisha pack, run the statue trial for Barrage Stone, kill the Bloodcursed Lithopod, then take Salvaged Trebuchaxe from Ravaged Hideout and Great Martyr's Blade from Martyr's Prison. The Lithopod's lever opens the Citadel of Penance gate.
Mortal Shell II grove exploration

How to arrive

  1. From Widow's Overlook, go north toward Blackridge Pass. GameRant: wooden bridges over the western chasm, then northwest and circle south into the clearing.
  2. Optional: Gorf sits in a side enclave north of Widow's Overlook (RPS starts the Grove chapter with his poisoned-dagger pickup). He is a repeat-visit toad quest, not a Grove gate.
  3. The Grove Beacon sits on a secluded ledge just beyond four Grisha Hunters. Tag it before the hideout or prison.

Those four Grisha are the early farm: GameRant recorded about 1,094 Gloom per clear next to the Beacon. Tiel plus a heavy weapon is the usual loop.

Statue, Lithopod, two weapons

  1. Barrage Stone. RPS: Corrupted Statue trial east of the Grove — two waves (three Grisha Hunters, then two Tarred Vestiges). Completion pays 1,000 Coin and Barrage. GameRant short-hands this as “the trail east of the Grove Beacon.”
  2. Bloodcursed Lithopod. Path down right of the statue into a Brigand camp, then the miniboss. It drops the Citadel Gate Lever. Lithopod page.
  3. Ravaged Hideout (PowerPyx #15): cave in the rock where the Lithopod sat, south of the Beacon. Fog door down. Final room spawns three Wraiths behind you; the corpse in the middle is the Salvaged Trebuchaxe.
  4. Martyr's Prison (PowerPyx #16): northwest of the Grove Beacon, hole in the castle wall. Alternate: the well is the Grove-side Holding Cells exit. Open the cell with the wall button, clear the room, break the corner crates, take Great Martyr's Blade from the slab.
Holding Cells is the underground bridge between Blackridge Hamlet and the Grove. Both ends are wells. The dungeon boss is the Rabid Grisha Pack (Inflamed Clawstone). You can skip the full clear until you want that stone — the Grove weapons do not require beating the Pack.

Exit toward the Citadel

From the Grove Beacon, RPS sends you through the adjacent cave to the Citadel Gate. Slot the Lithopod lever, turn right for the Grudge Stone chest, then Citadel of Penance for The Warden and Eredrim.

Related guides

Citadel of Penance · Great Martyr's Blade · Trebuchaxe · Gloom farm

Evidence: Area order follows Rock Paper Shotgun's Gloomshade Grove (Part 7) and Holding Cells (Part 8). Beacon farm numbers follow GameRant. Dungeon pins follow PowerPyx #15–16. Verified August 23, 2026.